tag:blogger.com,1999:blog-8840029558919433184.post9041494715516590604..comments2023-10-22T01:15:54.689+11:00Comments on Games Lecture: Lecture 1: 4Mar2010 Physical GamesFlorian 'Floyd' Muellerhttp://www.blogger.com/profile/17545757857242519792noreply@blogger.comBlogger73125tag:blogger.com,1999:blog-8840029558919433184.post-58426484335086875822010-03-13T17:11:35.005+11:002010-03-13T17:11:35.005+11:00The blog for our team (Team B):
http://team-macjr....The blog for our team (Team B):<br />http://team-macjr.blogspot.com/<br /><br />Do I just post the link here for you? or is there something else I need to do to get it in the list?Rhyl M.https://www.blogger.com/profile/09662290729274743953noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-27350318734818056232010-03-11T20:26:28.994+11:002010-03-11T20:26:28.994+11:00this is a little late... actually way late...
i d...this is a little late... actually way late...<br /><br />i did like what was presented, but i think i definitly have a different point of view, i don't mean anything negative of my point of view, its just more of how i view it.<br /><br />well during the lecture we discussed about exertion games, basically where we use actions in order to play a computer game. but to me i don't like the definition, because to me any kind of game has some form of exertion whether mentally, physically or both. yes i know the way i see it leave it quite broad, but i guess thats what allows me to expand. because as much as we like to put a lot of effort and detail into an idea, then suddenly you've just narrowed your self, but of course you can't just have a cloudy idea and expect it to form itself. but why is it that people can't seem to keep to the KISS principle.<br /><br />i know its very hard, even myself i can't seem to follow it, but constantly i always try to start with the mere basis of my idea, then suddenly you think you its a good idea and do you know what you do next. talk to someone else about it, then you tell them and then they'll give an opinion and that may or may not change the concept but its a factor that will have a subliminal or even open effect because its there. i mean take a look at rock paper scissors, its its simple and its almost impossible to ever change the way its played, but then people wanted to add variation of alternatives outcome which would lean toward the players favour. eg. like putting you hands together as if praying for god, a thumbs up for dynamite or even the dreaded round house kick from chuck norris. but even trying to change the game to reduce certain flaws of the game have also been attempted, eg. adding a 3rd or more players creates stalemates and so people tried to change it to rid the flaw, http://www.youtube.com/watch?v=iapcKVn7DdY<br /><br />anyways it seems I've drifted away from the subject a bit, so back to exertion games. we know that anything that requires some sort of effort, we exert energy. what annoys we it the 'computer' games part of that definition, because of the way i think i don't immediately think of technology, i mean its i nice thing to help allow your game to flourish amongst other people. i mean the idea of someone being able to play my game because they have the technology accessible by anyone is brilliant, eg a mobile phone. but it doesn't help exert the amount of energy that people would want to. because when i think of exertion, i immediately think of exercise which isn't always a positive thing, but its something we should all be doing, i mean we are now known as the 'obese' country instead of the 'sport mad' country. <br /><br />so with all the games coming out on wii relating to sports, especially like wii fit or wii resort and then there are games that are based more on a sport competition environment, eg virtua tennis or ricky ponting cricket. its good to see that there are something that could be possibly recreating us into a sport mad country again. As floyd was saying if we could in corporate games into training regiment and if is what allows the players to become the best in the world then i could see a new market opening, just like military are now training people just playing games and some games also help teach people thing they never thought they'd ever learn, eg. ds have brought out language coaches and people can learn, japanese, chinese, french and spanish. yes most of my references have een mainly nintendo but thats how well they've marketed themselves.<br /><br />anyways thanks again, hope you have fun readingkeikasagawahttps://www.blogger.com/profile/04721929287933507660noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-47146613792816363262010-03-11T01:14:28.121+11:002010-03-11T01:14:28.121+11:00Sport captures that primal contest of pitting ones...Sport captures that primal contest of pitting ones physical finesse against that of another person. As such it’s hard not to have at least some sense respect, admiration or awe for an elite sports person as instinctually we can recognise them as being impressive. Though sports is more sophisticated than simple primitive brawling to prove superiority with rules developed reflecting humanities cultural evolution, there is still that element of primal struggle for physical dominance. I think it’s this element that is so hard to capture in video games that means they lack appeal to some audiences. I think exertion games bring more of that primal aspect to computer games and will appeal more in a competitive way than say the Wii which due to the simplicity of the control is more appealing for fun (shits nd gigs).Tim Pyehttps://www.blogger.com/profile/13019121283633484359noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-69184435488430510012010-03-09T21:36:54.816+11:002010-03-09T21:36:54.816+11:00Until recently, a game was viewed by society to be...Until recently, a game was viewed by society to be something that could only be played in front of a television or computer screen involving little to no physical player interaction besides hand movement on a controller.<br /><br />Today, we see games being made and targeted for a much broader range of age and gender demographics. <br /><br />No longer is the target audience for a particular game limited to children or teenage males. <br /><br />Now, there are dance games, pet games, brain training games, a list of all the types of games that are being made are almost endless.<br /><br />This is where I believe the physical or 'exertion' game has a place in today's society. <br /><br />People are working longer hours then ever before and often don't have time available to go out and play a sport or work out at the gym. <br /><br />Obesity is constantly talked about in the media, and physical games give people the opportunity to be fit and healthy with the added convenience of not having to leave the home. <br /><br />In addition to the health benefits, physical games aim to mix fun and interactivity with convenience. Because of this, working out and exercising will no longer feel like a chore.<br /><br />At least, these are the aims or goals that many physical games set out to achieve. <br /><br />I do believe there is a fair way to go before these games take the place of playing the real thing, however there is little doubt that is the direction we are heading towards with the continual rapid development and improvements in motion sensing technology.<br /><br />Thankyou very much Floyd for the first class last week and I am much looking forward to this week's class.<br /><br />Kind regards<br />Jayden Gjayden.ghttps://www.blogger.com/profile/00701016343427310250noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-14400602358864698102010-03-09T17:20:52.648+11:002010-03-09T17:20:52.648+11:00It was a very good lecture for me as international...It was a very good lecture for me as international student to learn again about "what is game" and the lecture has broght me brand new world of game in my eyes.<br />It also a difficlt task, to create a game without a screen, but i still interset the task.Bensonhttps://www.blogger.com/profile/09997567362024983960noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-57208000391532880342010-03-09T15:02:16.364+11:002010-03-09T15:02:16.364+11:00Thanks again to Kane for getting Team D’s blog org...Thanks again to Kane for getting Team D’s blog organised…www.publicdisturbance.wordpress.com<br /><br />As most people have said, the lecture was excellent and certainly a refreshing variation from other lectures, congrats Floyd. I left motivated to start work on the team projects and throughout the entire 3 hours I felt engaged in the class discussions even though I didn’t voice my own opinion on what constitutes a physical or “exertion” game.<br /><br />It was very interesting to see the different opinions and mindsets of my fellow classmates and I am looking forward to getting to know each of you much better throughout the year.<br /><br />Like many others, coming into the lecture I had a completely different view on what “Maths and Physics for Artists” would involve. I pictured a lecturer going through various pieces of art and evaluating the use of geometry and mathematical pattern. I actually do enjoy some extent of maths so this did sound interesting to me however I am still very pleased with the structure and topics presented in the class.<br /><br />During the “What is a physical game?” talk I was thinking something along the lines of…a game that results in energy being exerted, other than that used when at rest, to complete a function and achieve a goal. With this in mind, my first image of a physical game was Hamish and Andy’s hilarious 3 step hiding game. I am sure most of you will have seen this but for those who haven’t… http://www.youtube.com/watch?v=uyRrInqg-R0&feature=related.<br /><br />Having said that, when asked to play a physical game with the person beside me my first idea was the classic rock, paper, scissors. To my surprise the game that resulted was actually quite fun and we were both laughing within 3 or 4 rounds. Much like in the video of the exertion game, through a physical game that evokes emotions we became more socially interactive. Perhaps being face to face with your opponent and being able to view their reactions to defeat and victory gives a more compelling aspect to a game.<br /><br />At the moment my head is spinning with the ideas of physical games and after reading the above posts I noticed some talk of the Nintendo Wii and Natal for 360. I personally agree with Nicholas Sanders in that at crucial moments of motion games, player actions are often not read correctly, for me this is very frustrating and probably the reason why I chose to buy an Xbox 360 over a Wii. <br /><br />Outside of games and education I am a competitive swimmer and see myself as a fairly active person. As a result video games are a form of relaxation for me and personally I don’t want to see physical games, or certainly ones that involve jumping around my living room to escape enemy fire, replacing the handheld option.<br /><br />Also sorry about the late post, in the future I plan to post earlier and hopefully give a more in-depth opinion on the topics covered in class.<br />Cheers everyone.Dean Bickerdikehttp://dean1992.wordpess.comnoreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-23346306281845368232010-03-09T12:40:48.180+11:002010-03-09T12:40:48.180+11:00@ Steph: Why is it that people think going to the ...@ Steph: Why is it that people think going to the gym is the only available way to exercise? There are plenty of other things you can do to exercise, some fun some not. I like your point about added motivation, that is certainly a big plus for exertion games. However there are lots of fun AND more social ways to exercise that also happen to involve being social which is obviously and additional health benefit on top of the actual exercise. Has anyone played tag since they were little? Trust me it's still fun. Real life capture the flag is also awesome. What about the parkour trend that is happening all over the place at the moment? (http://en.wikipedia.org/wiki/Parkour. Again it seems to me that exertion video games are some what unnecessary and the product of modern lifestyles which no one seems to want to fix (or we think there's nothing wrong with them). I would never encourage/endorse an exertion game as a complete replacement for other forms of exercise.Candyhttps://www.blogger.com/profile/17999830481172113095noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-17270311184862951282010-03-08T22:50:38.405+11:002010-03-08T22:50:38.405+11:00As a result of last Wednesday's lecture, I bel...As a result of last Wednesday's lecture, I believe it should be apparent by now that the term 'physical games' is redundant. All games engage us physically. Whether we are using our legs to kick a ball, our hands to manipulate a control pad, or our brains to consider our next move, a level of physicality is inherent in games, regardless of the level of physical exertion involved. After an hour or more of discussing what makes a game a 'physical game' in class, nobody - not even Floyd - was able to provide a solid definiton. What Floyd did provide for us, however, was a working definition for computer-based games that involve a high level of physical exertion. That definition was, 'exertion games', and I feel that we need to move on from attempting to define what makes a 'physical game', as I believe the term was essentially just introduced as a tool to help promote discussion about physicality in games.<br /><br />That said, why is it that the general populace seems to prefer watching sports, rather than video games? I believe the answer lies in human psychology and social factors, rather than something merely related to physicality itself. Sporting events tend to take place in a group atmosphere, while video gaming tends to take place in relative isolation. Even playing online with multiplayer games, the mere lack of a physical presence in the room is enough to dampen one's instinctual human responses, as well as those that are socially-ingrained. This is assertion is backed up by the research that was conducted by XEODesign into the emotional responses of gamers. Their research states that, "Players in groups emote more frequently and with more intensity than those who play on their own. Group play adds new behaviors, rituals, and emotions that make games more exciting." (Why We Play Games: Four Keys to More Emotion Without Story. Page 7. - http://www.xeodesign.com/xeodesign_whyweplaygames.pdf)<br /><br />In the comments above, Chester G provided us with some fantastic footage of a fans cheering wildly during a tense Street Fighter 3 battle, that ultimately resulted in a spectacular comeback victory (http://www.youtube.com/watch?v=jtuA5we0RZU). This is clear evidence that strong emotional responses can be evoked from video gaming, and within the context of a spectating crowd as well. Despite the fact that the actual 'sportsmen' were seated in front of a screen, and that their exploits were being represented and appreciated outside of their physical being, they still managed to raise the crowd from their seats.<br /><br />What is the cause for this phenomena? I believe that the answer lies in the social dynamic that occurs between the members of a crowd, and not just the interaction between a crowd and the subject of its adulation. I am talking about what is commonly referred to as 'herd mentality', or 'mob mentality'. When you watch the footage in question, you notice that it is not only the performance that is electrifying, but the atmosphere provided by the audience as well. When watching this footage, I found my emotions were heightened considerably by the mere addition of a roaring crowd. I believe this is a natural human response, and it is what I believe to be the source of excitement between both sporting and gaming crowds alike.<br /><br />Social triggers and psychological techniques can result in predictable outcomes, and I believe the future of video gaming as a sport will be highly dependent upon the way they are marketed to the general public in the years to come. You need only look at the popularity of Starcraft in Korea to consider the possibility that video games may become popular as a 'sport' anywhere else in the world. Perhaps Blizzard's 'sports commentary' approach to their teaser trailers for Starcraft 2 was a step in the right direction? Or not? (http://www.youtube.com/watch?v=QSwqDPNS7dM) If anything, I at least found it amusing... albeit, in the same way that I find Iron Chef amusing.<br /><br />Til next time.Luke-Dominic Butterworthhttps://www.blogger.com/profile/02481029291852670001noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-21901592137170644752010-03-08T21:48:50.432+11:002010-03-08T21:48:50.432+11:00Woah, now I know what the second years were talkin...Woah, now I know what the second years were talking about with the blogs, do it straight away otherwise you have a whole bunch of comments to read. Next time I make sure I will get in early.<br /><br />I really enjoy this lecture, it got me thinking a lot about future assignments and ideas, also about topics we talked about. First I thought this class was about maths and physics and I was scared because I am really bad at science and I really did not want to study about physics. But when the class started, I knew i was going to be fun and very interesting (and I am happy to hear that I don't have to write formulas).<br /><br />When we first did the activity of physical games, all of us went back to childhood games. I believe we went back to these games because one, games are most likely to be associated to children more than adults, so we automatically think of a physical game to be childish, probably that's why we thought of thumb wars or that hand clapping game (sorry, I forgot what it's called), two, we couldn't really play a football or cricket game inside a small lecture room so we probably thought of a game that could easily be played inside. Honestly, the first game that came into to my mind for that activity was tag, but I really didn't want to run around a small lecture room and might trip on the stairs. Though I did find it interesting that we resorted to innocent childish games, I thought someone would have a mini wrestling match instead of thumb wars.<br /><br />To me a physical game has to require physical energy, so for that one person who said standing still in a stare off is a physical game, I have to disagree. A staring contest to me is not a physical game, you are not using any physical energy, all you are doing is standing still, staring at someone in the eye until they blink. It's still a game, and you can play it indoors, outdoors, in reality, but you are standing still doing nothing. Therefore I will not call it a physical game, only a game. Musical statues on the other hand I will say it's a physical game because, as the rules go, you have to dance when the music is on, but once the music is off you have to freeze in that position. You use physical energy to dance and in some cases, if you freeze in an awkward position, like standing on one leg, you have to use that energy to keep a perfect balance. But this is my opinion, so if you are disagreeing with me, I won't force my opinion on you (but I will love to hear your say).<br /><br />When it comes to sports, I do believe that we can become very emotionally involved. I have watch in football where players risk anything to win, even if it meant getting injured. And, even though I hate watching soccer, when I play it, I have so much fun and become extremely competitive. I have seen people get like this in computer games as well, even I have. When I can't pass a point in the game and keep failing, I get frustrated and start yelling at the screen, one time I turn the game off and returned it because I was so angry. And I'm sure when someone finishes an epic game, they feel relieved, or upset, like one time when I finished a game I loved so much, I was very upset because I finished too quickly. Of course, this is not everyone, we are all different and not all of us are emotionally connected to a sport or computer game. To be it depends on the type of person you are, as i looked at images of sport stars winning the grand final, to me it looks like they were able to achieve a longtime goal in their life, they won something that they were so passionate about.<br /><br />Overall, this lecture was very interesting and I am looking forward to the next one.Laurennoreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-53164308459197804572010-03-08T20:16:26.897+11:002010-03-08T20:16:26.897+11:00@ Candy G
You mentioned you didn't think it wa...@ Candy G<br />You mentioned you didn't think it was that difficult for someone with a 9-5 job to simply go to the gym to get excercise. That's true for some of us. But the problem with the gym is that it isn't fun. They have televisions in there, showing only mildly distracting content, but it isn't enough to motivate you into exercising more. The reason you go to the gym is because you told yourself to go there, and you stay there for the amount of time you allocated yourself. Nothing about the gym entices you to stay or go there when you don't "need" to, whereas you are enticed to play games. How often have we told our parents that we can't come to dinner until we've finished a level on a computer game? If a physical game is fun enough, we feel less inclined to stop.<br /><br />Also, I'd like to restate that I don't think screen-less games or sports will disappear completely, just that some of them will evolve. If you told someone they would be playing "solitaire" on a computer thirty years ago, they would have said they'd rather play it with physical cards, and what would be the point of it being on a computer? My mother plays half a dozen games of FreeCell a day, in her leisure time. She never opens a deck of cards.Steph Williamshttps://www.blogger.com/profile/15854574120248790982noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-66524839095418237592010-03-08T14:14:20.104+11:002010-03-08T14:14:20.104+11:00(s3286591)
Just on what I think makes a physical...(s3286591)<br /><br /><br />Just on what I think makes a physical game, and what makes them fun to play:<br /><br />While, the risk factor of sports can be appealing to some, what really gets me into a sport is the competitiveness, the opportunity to show off and be physically the best. <br /> <br />This I think stems from primative instincts because as cave men and women, it was desired more skilled and was key to our survival. An aspect which has become redunctant in our modern society, hence we play sports and why they're satisfying when we win, but also why they can be distressing to lose.<br /> <br />I think there are two main reasons why the experiance of playing sports doesn't translate as well into games:<br /> <br />ONE, its not really your reputation at stake. Usually its an avatar or character your using, which has much the same physical qualities as every other character, thus proving nothing about your own physical abilities by winning.<br /> <br /> And TWO, games (especially computer/controller games) don't use any muscles (this is because in the fingers there are no muscles, only tendons) thus no strength, stamina or co-ordination is required to play - qualities which I think are key in evaluating one's physical ability. <br /> <br />Therefore I feel winning mariokart is about as satasfying as winning chess - its gratafying to feel more mentally superior so someone, but it doesn't measure up to the bonding through team spirit and primtive feeling of dominance that winning a game of soccer or baskeball has.Caitlin Brownhttps://www.blogger.com/profile/08476338566285336199noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-52554253931936831802010-03-07T16:08:39.444+11:002010-03-07T16:08:39.444+11:00Christian Dirk:
Hey sorry for the late reply but ...Christian Dirk:<br /><br />Hey sorry for the late reply but i have been living life. Although why the class was entertaining and any class named maths and phsyics that differs from writing equations off a blackboard is refreshing i think the class structure has a few limitations. First and foremost the topic of discussion on the blog is meant to be the last lecture we had and then discussion of tangents that are brought up in relation to the lecture which is definitely good and gives great insight into somethings however, Floyd is still our teacher and i believe this gives a strong bias to everyones opinion, i don't think anyone is going to say "tbh that lecture was pretty bad" or discuss negatives (not saying that the lecture was bad) and generally you can learn far more from people discussing why something sucked than talking about why something was good. <br /><br />The second flaw i see with the blog structure was highlighted by the 2nd year students to me, when asked "what was something you would do differently" almost all of them responded "would have written more on the blog" not would have wrtitten more in depth answers but simply more in length. Most definitely there are people striving for HD's in this and all of there classes and i'm afraid that their mindset for obtaining that in this course is just going to be something like "write a shitload get phree marks, winnnn." from reading the posts above me i think some of the best insight came from small posts that were straight to the point and not loaded with filler words.<br /><br />Just my thoughts if i have offended you Floyd i'm sorry because that was far from my intentions i just thought that this should be explored.<br /><br />Christian dirk.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-7849712992917823402010-03-07T00:45:07.134+11:002010-03-07T00:45:07.134+11:00Although I've already commented I figured it w...Although I've already commented I figured it would be alright to follow up, especially since my original effort seems to pitiful compared to some recent comments :( <br /><br />Anyway, I just have some questions posed at Mr Floyds first exertion game he showed to us called "Breakout" (I think). It seemed to me that while it was able to create a game that required intense physical effort from the players and was able to connect people from different places to play with one another the level of computer involvement in most respects was fairly basic. Basic enough to be recreated by imagination. As a kid I remember kicking soccer balls at walls at school in games not dissimilar to "Breakout" except that there was no computer involvement; just our imagination.<br /><br />And so the question I'm trying to ask is:<br />Is the use of technology in breakout so rudimentary that it is almost pointless? Could the technology simply be replaced by one's imagination? Would one not gain as much fun from playing a game of one-touch or something of its kind with a friend outside?<br /><br />I don't mean to attack "Breakout" - rather I think it looks like an enjoyable game which does get people moving and I wouldn't mind playing :)<br /><br />But I was just pondering Mr Floyd's definition of an exertion game and the fact that it is a computer game makes me wonder if in a game like "Breakout" the technology actually makes the game more fun than simply kicking a ball with a friend and a little imagination?<br /><br />However, I'm sure it would definitely make basic training for athletes more fun :)Alex W.noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-56361793356857754442010-03-06T21:51:12.696+11:002010-03-06T21:51:12.696+11:00Soooo many comments above!@@
Where do I begin...
u...Soooo many comments above!@@<br />Where do I begin...<br />um, this lecture is entirely a great success and turned out to b my favorite class in semester 1=) Thx sooo much! Floyd!<br /><br />Something made me thinking about over the rest of the week is why we all played childhood game when we were asked to play a phisical game...? If the definition about a phisical game is movement, why didn't I sit down and played with a magic cube??? Or stand up and walk out and skate?? Thus, I think a phisical game always involves interactivity and phisical communication between 2 or more objects. Like peoles, or people and a cube.<br /><br />I watched the project Natal video and just wondering if there is anyone dislike playing without a controller in hand? (thx for sharing the project anyway)I felt it just like I was holding a real sword when I was playing Zelda on Wii with the controllers.=)<br /><br />In short, I think people playing games do have reasons. For fun, taking advanture in virtual world...with higher risks and less detrimental consequences. Though games are currently being made more and more true to life, they are virtual. Anyway, the experience is real...Momohttps://www.blogger.com/profile/06961447390995103008noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-6538977520692129412010-03-06T18:45:40.147+11:002010-03-06T18:45:40.147+11:00Hey people I probably don't know! Sup?
This le...Hey people I probably don't know! Sup?<br />This lecture was really useful in lots of ways obviously, particularly because it was a precursor to thought on the topic of games beyond the controller. I also liked this instead of the informative ‘punch to the face’ which I kind of expected (again, it’s the name). I found it a lot more useful with the good level of interaction, which also seems to support the idea of exertion games. Makes sense I guess.<br />My general impression of games like those based around the Wii (admittedly not much experience with them) however is that many of them seem like simplified, watered down impressions of the activity which they are trying to emulate. Although they are fun in their way and as impressive as the technology is, I find myself thinking that overall, people look to things like video games and films to escape the everyday routine rather than to experience basic imitations of those everyday activities.<br />What I am getting at is that exertion games such as ‘Breakout for Two’ are heading in the right direction. They take activities still based on sports, (eg. Soccer, tennis, etc) but use the relevant actions in a way that is dictated by the context, instead of an already existing structure of a game. There is no way (generally speaking) that people might actually employ sports skills to attempt to shatter physical panes of glass located between the two players, because the risk which would be involved is so unneccessary, in ‘real life’ that is. What makes ‘Breakout for Two’ so ideal to me is that while it is similar to many sports, you would never actually play it any way other than exactly as it is. Even better is that with many people’s previous experience of sports, they would already have all the skills needed to play it. Another key element to it is that there is no save function or pause button, basically the decisions the player makes on the spot are the ones that stick. It would mean that people are more connected to the act of winning or losing because there are no alternatives or second chances. <br />Basically, it makes much more sense to interpret sport into games like this, instead of attempting to imitate it exactly.<br /><br />Still, I think that games based beyond everyday reality will retain a lot of interest for a while, but new alternative forms of gaming seem to be doing the right things at the moment. Once again, the lecture was obviously a good starting point to branch out our ideas from.Joel Whttps://www.blogger.com/profile/11169539142928145273noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-36553687101905011862010-03-06T13:01:24.636+11:002010-03-06T13:01:24.636+11:00I never thought I would be happy to go to a math c...I never thought I would be happy to go to a math class, I suppose that University is a place for firsts. If you cant put name to face, I was wearing a black and pink floral dress at our first Math/Physics class, about 5”7 with black longish hair, If you had some of the panda cookies that went around they were mine :]<br />I’m a girl of many consoles, however I have never thought to question the very meaning of “game” itself. Since, I have come to the conclusion, In my personal opinion, that “game” is mealy a means to entertain and involve. <br /><br />For example, say you’re watching your favorite television show, you’re certainly being entertained, but do you feel apart of the entertainment? Are you talking to the actors within the show and interacting with them? No. This to me is the defining point for games. Having said that though, there is NO defining point between real life games and computer games, simply a different environment for playing them. When I’m playing a Horror game (i.e. Fear, Silent hill), my hands will be shaking, ill take extra precautions to peer over every corner, I can hear my heart beating as there is a change in atmosphere, I’ll be jumpy and would otherwise FEEL every bit as involved if I was playing, say, hide and seek IRL, doing my best not to be found out. <br /><br />Therefore physical, or ‘Exertion’ games are no different, they are just giving you a different kind of feeling, so I’m going to challenge you with something. Lets say that I have been playing, or raiding in WoW for a good 3 hours, im frustrated because I haven’t won any gear after all that hard work, and I am PHYSICALLY drained from having to go though the same processes in attempt to clear more. So what is the difference from me being physically exhausted from WoW in comparison to someone who has been playing Wii sports or a Natal game? I still FEEL tired, and who’s to say I didn’t put more effort physically as well as mentally into my raiding then someone did in one of these “physical” games? After reading Nicolas’ comment I’m even more positive that there is little to no distinction between a game I play with a controller, and a game I do not.<br />The MAIN DIFFERENCE and I’m not going to avoid it, is that I (might) get a health benefit from playing these physical exertion games.<br /><br />But then again what about all the exercise I get from running from the computer to the toilet in between WoW raiding :p <br />Got you there now don’t I?<br /><br />And P.s.<br />Am I the only one who wants Floyd to say an extract from an Arnold Schwarzenegger movie? Just a thought :]Steffiehttps://www.blogger.com/profile/13649498887986417903noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-10328437579831888452010-03-06T09:53:54.060+11:002010-03-06T09:53:54.060+11:00I've had a lot of stuff between Thursday night...I've had a lot of stuff between Thursday night and now so my comment's coming in a little late.<br /><br />Firstly, like everyone else, I have to stay thanks to Floyd for a rivetting lecture. I had my doubts with that big 3 hour block of maths and physics for artists but you blew me away. It's nothing like what I expected.<br /><br />It's interesting, before this lecture I'd never really even considered the idea of video games that require physical exertion. Real exertion that is, I'm not talking about waving your arms widly with the Wii, and it's a fascinating concept. With society's growing concern for obesity and health I expect there's going to be a growing industry for these types of games.<br /><br />See you next week.Adam Whttp://andnowunicorns.blogspot.com/noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-67691573504553063002010-03-05T20:16:52.523+11:002010-03-05T20:16:52.523+11:00I really enjoyed this lecture, even though it went...I really enjoyed this lecture, even though it went for three hours I didn’t lose interest in what we were discussing.<br />Ah, as an attempt to make this post a bit longer I’ve just stated some different thoughts I had about exertion games and sport and everything else we talked about. <br /><br />First thing that comes to mind is the suggestion that kid games such as tag, hand slaps and thumb wars are going to be forgotten. Sure now kids are growing up with video games from a young age and they are much more common to be used a by a wider audience, kids still have a HUGE amounts of energy, and unless they can use that just by playing the wii or DS or what ever handheld console they’re going to keep running around playing kids games and sports. <br />Not everyone plays video games. (Unfortunately) And it’s not like any day soon sport games are going to be completely replaced by video games. So why would we assume the children’s games would die out?<br /><br />Exertion games, sports and virtual games all have there good and bad points.<br />Sports you can be more active and get more involved in a game, but in most cases you can’t pick your team. Or if you suck, and kick the goal for the wrong team it doesn’t go down well… with a virtual game you’re less involved in the game but if you’re antisocial you don’t have to deal with other players if you don’t want to, but still enjoy the game.<br />If you want to be more active exertion games would be ideal as they involve both the physical activity and depending on the concept a virtual reality. <br /><br />Also in regards to Nicholas Sanders comment about the accuracy of wii controllers, I’d have to agree. It’s something you can either get really excited about so much that you accidently throw you wii controller out the window or something that you can sit on the couch and flick your wrists. But like most games there’s always room for improvement<br /><br /><br />Ok, well I think I’ve rambled enough, sorta lost my train of thought. Hopefully I made some relevant points.s3280713noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-45694104401553122802010-03-05T20:16:17.274+11:002010-03-05T20:16:17.274+11:00Sarah, check out last year's final projects!Sarah, check out last year's final projects!Florian 'Floyd' Muellerhttps://www.blogger.com/profile/17545757857242519792noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-59989839271894552752010-03-05T19:20:55.650+11:002010-03-05T19:20:55.650+11:00Well I'm not too sure really of what to say.
...Well I'm not too sure really of what to say.<br /><br />What I am sure of is that is was certainly an interesting lecture, expecting it to actually be able maths and physics...rather than actually being kinda fun. Definitely a great way to start off the year in this class.<br /><br />While I may not have a lot to say, I have a lot of thoughts that I can't really put to paper, having so much it's hard to figure out what is relevant and what is just a crap thought. Hopefully I'll have more of a better opinion later on down the track, but this is just a start.<br /><br />Awesome lecture Floyd, keep it up!Willnoreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-72731095648298431122010-03-05T19:13:39.168+11:002010-03-05T19:13:39.168+11:00@steph Y
and to anyone else who is interested
Yeah...@steph Y<br />and to anyone else who is interested<br />Yeah beonde tommoro was a great show they did tones of stuff about about the future of games and technolagy i found a few vidioes that might give some people some ideas about fun exertion games<br />this is about a interactive dance floor<br />http://videos.howstuffworks.com/science-channel/5094-beyond-tomorrow-computer-floor-dance-video.htm<br />this is the same idea but implimented for kids and is more game based<br />http://videos.howstuffworks.com/science-channel/5096-beyond-tomorrow-computer-floor-games-video.htm<br />i cant find the exact link for BTs report on games for disabled people but i found a site that has tones of information about games for the blind, handicapped, and people that have lost limbs and such<br />http://www.e-bility.com/links/games.php<br />it also has info on how the games can be contolled such as by the mouth or one handed<br />if anyone has the beond tommoro series on dvd it would be great to look back on them cause their was tones more stuff about games that require interactona and pysical aspectsSN3AKYf0xhttps://www.blogger.com/profile/13462213050843728345noreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-33850294012066416902010-03-05T18:56:20.992+11:002010-03-05T18:56:20.992+11:00Anonymous was me by the wayAnonymous was me by the waySevnoreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-54035732004342841442010-03-05T18:55:29.714+11:002010-03-05T18:55:29.714+11:00Awesome Lecture Floyd. Absolutely love your teachi...Awesome Lecture Floyd. Absolutely love your teaching style!!!!<br />It was a very interactive and interesting lecture compared to the other lectures iv had.<br /><br />I had a dumb thought that this class was going to involve numbers and letters. A mass relief after last night!<br /><br />You def got the ball rolling for most of us.<br /><br />Looking forward to the semester.Sevnoreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-63412665292428097442010-03-05T18:53:54.925+11:002010-03-05T18:53:54.925+11:00Awesome Lecture Floyd. Absolutely love your teachi...Awesome Lecture Floyd. Absolutely love your teaching style!!!!<br />It was a very interactive and interesting lecture compared to the other lectures iv had.<br /><br />I had a dumb thought that this class was going to involve numbers and letters. A mass relief after last night!<br /><br />You def got the ball rolling for most of us.<br /><br />Looking forward to the semester.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-8840029558919433184.post-11983407904393709342010-03-05T18:33:25.607+11:002010-03-05T18:33:25.607+11:00The lecture was decently epic, I was relieved when...The lecture was decently epic, I was relieved when I found out what the course actually involved, looking forward to future classes.<br /><br />I think the big issues for the near/current Physical (computer) Games are accessibility and technology. People don't have the facilities (large spaces) to support them.<br />They aren’t ready for practical use yet, and it’s going to take some chunky breakthroughs in technology before it gets to the point where these sorts of games become practical in everyday use (playing Soccer with someone overseas). Natal seems like a good starting point though, let's hope it delivers.<br /><br />Hawh, some HoN fans in here :D you should all totally try out S2’s previous game, Savage (it's free), they also made a sequel but it was pretty bland.Rhyl M.https://www.blogger.com/profile/09662290729274743953noreply@blogger.com