Schedule 2012 - Radical Games

Radical Games is in room 14.11.36 or 9.1.27, Mondays from 9.30-12.30.
Office hours: Wednesdays during the weeks when there is class, 1-2pm in 9.1.27.
1. 27 Feb
  1. Radical Games
  2. Introduction cont.
  3. Contributions explained
2. 05 Mar
  1. Radical Game design workshop
-. 12 Mar
  1. Public holiday, no class
3. 19 Mar
  1. The Game, the Player, the World: Looking for a Heart of Gameness (Group 1)
  2. Madness
  3. Rules of Play - Chapter 9: The magic circle, p. 92-100 (Group 2)
4. 26 Mar
  1. Radical Games demonstrations: your first game (teams of 3)
    5. 02 Apr
    1. User-centered design in games. In: The human-computer interaction handbook: fundamentals, evolving technologies and emerging applications. p. 883-906. (Group 3)
    2. Radical Games: On novelty and contribution 
    3. How to write an abstract (Group 4) UPDATE: stay tuned with this one, update will follow
    6. 16 Apr (09 Apr is semester break)
    1. Critical Play - Chapter 8: Designing for critical play p. 251-262 (Group 5)
    2. Abstract editing
    3. Face-off in the Magic Circle: Getting Players to Look at Each Other, not the Screen (Group 6)
    7. 23 Apr
    1. Radical Game demonstrations: your second game (teams of 3)
    8. 30 Apr
    1. Gaming literacy (Group 7)
    2. Guest lecture
    3. Embodied child computer interaction - Why embodiment matters (Group 8)
    9. 07 May
    1. Feedback session
    10. 14 May
    1. What's the big idea? (Group 9)
    2. How to strengthen your argument with your Radical Game
    3. Game Design Workshop - Your favorite chapter (Group 10)
    11. 21 May
    1. Radical Game demonstrations: your third game (teams of 3)

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