Tween Twist - Shaun S, Amanda B, Adam W
Easing initial social awkwardness kids between the ages of 10-12, (colloquially called tweenagers) can have when meeting and interacting for the first time is an untouched area. This is where Tween Twist comes in. At that age kids are only just becoming self-conscious; getting over that initial hurdle can be tough but once the process has been ironed out, great new friendships can be explored. Tween Twist has been designed as an easy-to-access iOS and Android game that encourage young people to physically interact with one another in a safe, fun environment, thus smoothing out the initial difficulty meeting new people. Play-testing has shown that kids greatly preferred getting to know each other through the medium of a game rather than conventional first introductions. Using a game space to blur the line between stranger and friend creates a much easier social environment for young people, and that coupling the elements of a game to real world interaction improves this result.
Spider Hand - Amy H, Patrick W, Dakenum J
Look At Me - Alex J, Timothy D, Anushka D.M
Dignigty - Alex T, Charlie L
Stayin' Inline - Sarah C, Chris B, Jayden G
?? - Kamila K, Ahn-Tu T
The fundamental ideas we wanted to express & demonstrate in this game was memory skills, quick wit & punishment for failing to exert these skills. And we wanted to have these elements come out & utilized in a socially focused game. So we settle upon making a game involving short term memorizing & logic puzzle that can be played with a group people. The players gather round in a group & each draw a card from the deck of the chosen mode (there are 4) & each player must read out the content of their card, while memorize on the content of the next player’s card & so on & so on & so on, building up the skills of memorizing things, until the player screws up & forgets, they must suck on a lemon as punishment. This will negatively reinforce the player to try harder at memorizing the cards & the other player’s cards.